You play a small unspecified four legged creature, running through a world which is altered by collectable watermelons, strawberries and bananas. The aim is to collect as much fruit as you can to get a high score and avoid the fireballs, shurikens and darts in order to stay alive. Each fruit alters the game visually in order to represent the different stages of drug abuse, euphoria, paranoia and despair. The underlying meaning of the game is the futility of addiction.
Created By: Slendi – Jackson Smith, Tristan Barends, Lauren Clegg, David Saez, Adrian Howden and Daisy Kershaw